Helps you run customer interviews that don't mislead you by forcing focus on past behavior instead of hypotheticals. When someone says "would you buy this?" you're getting politeness, not data. This applies the three core rules: talk about their life not your idea, ask about specifics in the past, and talk less. It scores your interview questions 0-10 and tells you exactly what to fix. Use it when validating ideas, interpreting wishy-washy feedback, or writing interview scripts. The question patterns and good versus bad examples are immediately usable. Pairs with jobs-to-be-done for deeper problem understanding.
npx -y skills add wondelai/skills --skill mom-test --agent claude-codeInstalls into .claude/skills of the current project.
Framework for customer conversations that won't lead you astray, based on a fundamental truth: everyone is lying to you -- not maliciously, but because you're asking the wrong questions. The Mom Test provides rules for asking questions so good that even your mom can't lie to you.
Good customer conversations are about their life, not your idea. The moment you mention what you're building, people switch from sharing truth to performing politeness. Talk about their problems, their lives, and their existing behavior instead of pitching, and ask about specifics in the past, not hypotheticals about the future. Above all, talk less and listen more.
Goal: 10/10. Rate customer conversations 0-10 against the principles below: a 10/10 focuses entirely on the customer's life and past behavior, with no leading, no pitching, and clear commitment signals. Always state the current score and the specific improvements needed to reach 10/10.
Core concept: Three rules that make it impossible for even your most supportive loved ones to give you false validation, shifting conversations from opinion-gathering to fact-finding.
Why it works: People are unreliable predictors of their own future behavior, so opinions are worthless. Past behavior is the only reliable data and can genuinely inform product decisions.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Idea validation | Ask about the problem, never the solution | "Tell me about the last time you tried to [problem area]" not "Would you use an app that does X?" |
| Feature prioritization | Discover what people do vs. what they say | "Walk me through how you handled this last week" |
| Pricing research | Anchor to existing spending behavior | "What are you currently paying to solve this?" not "Would you pay $X?" |
Copy patterns:
Ethical boundary: Never weaponize someone's honest answers against them -- using vulnerability data to manipulate sales crosses the line.
See: references/question-patterns.md for good vs bad question examples, the three rules in depth, and formulation exercises.
Core concept: Most interview questions are broken because they ask people to predict the future, evaluate hypothetical products, or confirm your assumptions. Good questions anchor in observable past behavior and extract concrete facts.
Why it works: Asking "would you buy this?" is like asking "will you go to the gym next week?" -- the answer is always yes, the follow-through rarely there. Behavior that already happened can't be rationalized away.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Problem validation | Confirm the problem exists and matters | "When did this last come up? What did you do? What didn't work?" |
| Market sizing | Check if enough people share the problem | "Who else in your industry deals with this? How do they handle it?" |
| Competitive analysis | Find real alternatives already in use | "What tools/processes do you currently use for this?" |
Copy patterns:
Ethical boundary: Never use leading or loaded questions that anchor the respondent toward your desired answer -- your job is to learn, not to sell.
Core concept: Three types of bad data feel like progress but actively mislead: compliments ("That's a great idea!"), fluff (hypotheticals, maybes, future promises), and ideas (feature requests disconnected from real problems). Deflecting these and digging for truth is the core skill.
Why it works: Compliments are the fool's gold of customer development -- they feel amazing but contain zero information about whether anyone will pay or use the product. Only specifics about real past behavior and genuine commitments provide signal.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Post-demo feedback | Deflect "this looks awesome" | "Thanks! What part of your current workflow would this replace?" |
| Feature requests | Dig for the underlying job | "Why do you want that? Can you show me the last time you needed it?" |
| Investor conversations | Separate encouragement from interest | Ask for customer intros, not "great idea" feedback |
Copy patterns:
Ethical boundary: Deflecting compliments is about getting to truth, not pressuring someone into a sale.
See: references/avoiding-bad-data.md for the three bad-data types and deflection scripts.
Core concept: The currency of a customer conversation is commitment, not compliments. End every conversation with a clear advance toward adoption or a clear rejection -- the worst outcome is a "zombie lead" who is polite but never commits.
Why it works: Saying "I'd definitely buy that" costs nothing; offering an intro, a deposit, or a pilot invests something real. Commitment closes the dangerous gap between what people say and what they do.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Early validation | Request a commitment that tests interest | "Can I follow up with a prototype next week for 15 minutes of your time?" |
| B2B sales | Advance toward the decision-maker | "Could you introduce me to the person who handles the budget for this?" |
| Pre-launch | Collect pre-orders or letters of intent | "Launching in 8 weeks -- want to join the first cohort at 40% off?" |
Copy patterns:
Ethical boundary: Separate real interest from politeness -- never pressure people into commitments they'll regret.
See: references/commitment-advancement.md for commitment currencies and pushing for advancement.
Core concept: The best customer conversations happen casually -- warm intros, industry events, online communities, coffee. Formal "customer interview" framing triggers performance mode; casual framing produces honest data.
Why it works: "Can I interview you about your problems?" makes people polished and guarded; "I'm trying to learn about the industry -- can I buy you coffee?" makes them open up. The framing determines the quality of the data.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Pre-idea exploration | Immerse in the target community | 3 industry events and 20 casual conversations before writing code |
| B2B prospecting | Warm intros through advisors | "Our advisor [Name] suggested I ask how you handle [problem area]" |
| Consumer research | Intercept at the point of behavior | Talk to people in line at the store, the gym, the coworking space |
Copy patterns:
Ethical boundary: Never disguise a sales call as a learning conversation -- if you already have a product and are selling, be transparent.
See: references/finding-conversations.md for cold vs warm approaches and keeping it casual.
Core concept: Conversations are only useful if processed: distill raw notes into beliefs, update them regularly, and share with your team. Without a system you'll cherry-pick quotes that confirm your biases.
Why it works: Memory is biased toward recent and emotionally charged information, so teams selectively remember confirming data. Processing as a team prevents any one person's bias from dominating the narrative.
Key insights:
Product applications:
| Context | Application | Example |
|---|---|---|
| Team alignment | Review notes together weekly | 5 conversations per week reviewed as a team; belief board updated |
| Pivot decisions | Track evidence against core beliefs | 8 of 10 conversations reveal a different problem than expected -- pivot |
| Feature validation | Count unprompted mentions | A problem named by 7 of 10 people is real; 1 of 10 might not be |
Copy patterns:
Ethical boundary: Never selectively quote conversations to justify a predetermined conclusion -- honest processing means accepting uncomfortable truths.
See: references/processing-learning.md for note-taking systems and knowing when to stop talking.
| Mistake | Why It Fails | Fix |
|---|---|---|
| Pitching your idea instead of asking about their life | Triggers politeness; produces compliments, not facts | Don't mention your idea until the very end, if at all |
| Asking "would you buy this?" | Hypothetical yeses cost nothing | Ask what they've already done: "How much are you spending on this now?" |
| Accepting compliments as validation | "Great idea!" carries zero information about behavior | Deflect immediately: "Thanks -- but what are you doing about this today?" |
| Talking too much | You learn while listening, not talking | They should talk 80%+ of the time |
| No clear ask at the end | Produces zombie leads that go nowhere | Know your advance before the meeting: trial, intro, pre-order |
| Running formal "interview" sessions | Triggers performance mode and filtered answers | Keep it casual: coffee, hallway conversations, Slack DMs |
| Not processing notes as a team | Individual bias filters data into confirmation | Share raw notes weekly; update shared beliefs together |
| Question | If No | Action |
|---|---|---|
| Did the conversation focus on their life and past behavior, not your idea? | You ran a pitch, not a Mom Test conversation | Redo with zero mention of your solution |
| Did you get concrete facts about what they've already done? | You collected opinions and hypotheticals | Ask about the last time the problem occurred and what they did |
| Did they give a commitment (time, reputation, or money)? | Likely a zombie lead -- polite but not interested | Ask for a specific next step: trial, intro, or pre-order |
| Did they do most of the talking? | You talked too much and learned too little | Practice silence; let awkward pauses work for you |
| Did you learn something that could change what you're building? | You asked safe, confirming questions | Ask the scary questions you've been avoiding |
| Did you update your beliefs based on the conversation? | You're collecting data but not learning | Review notes with the team; update problem/segment/solution beliefs |
| Can you summarize the key facts (not opinions)? | Poor notes, or opinions confused with facts | Separate facts from interpretations immediately after |
This skill is based on Rob Fitzpatrick's Mom Test methodology:
Rob Fitzpatrick is an entrepreneur and educator who founded multiple venture-backed startups and learned the hard way that most customer conversations produce misleading feedback. The Mom Test (2013) distills his evidence-based approach, has been translated into 20+ languages, and is required reading at accelerators including Y Combinator and Techstars. He also wrote The Workshop Survival Guide and Write Useful Books.
wshobson/agents
dbt-labs/dbt-agent-skills
github/awesome-copilot