This is your desktop platform checklist for Godot games shipping on Windows, Linux, or macOS. It covers the stuff players expect but is easy to mess up: resolution dropdowns that respect DPI scaling, keybind remapping using physical_keycode so WASD works on AZERTY keyboards, proper ConfigFile persistence to user://, and graceful shutdown handling so Alt+F4 doesn't nuke save data. The scripts include window management across multiple monitors, Steam SDK wrappers that don't crash non-Steam builds, and alt-tab pause guards to prevent stuck input states. If you're tired of hardcoding 1920x1080 fullscreen or wondering why your settings menu looks blurry on 4K displays, start here.
npx -y skills add thedivergentai/gd-agentic-skills --skill godot-platform-desktop --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
sickn33/antigravity-awesome-skills
moizibnyousaf/ai-agent-skills
github/awesome-copilot