Covers the federated event system in PixiJS v8, which mirrors DOM events on the scene graph. You set eventMode to "static" for buttons and drag targets, "dynamic" if objects move under a stationary cursor, and use globalpointermove for drag operations since regular move events only fire when hovering. The skill walks through pointer, mouse, and touch events, propagation and capture phase, custom hitArea shapes to speed up collision detection, and cursor management. It's well organized with examples for every pattern. If you're building interactive PixiJS apps and need to handle clicks, drags, or hover states without guessing which eventMode to use, this is the reference.
npx -y skills add pixijs/pixijs-skills --skill pixijs-events --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
juliusbrussee/caveman
mattpocock/skills
shadcn/improve
obra/superpowers
forrestchang/andrej-karpathy-skills
vercel-labs/skills