This gives Claude a solid framework for choosing and designing navigation patterns across platforms. It covers the main types (global, local, utility, contextual) with specific examples like tab bars, sidebars, and breadcrumbs, plus a decision matrix for matching patterns to situations. The real value is in the opinionated guidance: don't hide primary navigation in hamburger menus on desktop, keep active states accessible beyond just color, validate labels with first-click tests before you build. It treats navigation as an IA problem first and a UI problem second, which is the right order. Useful if you're designing a multi-screen product and need to think through navigation systematically rather than wing it screen by screen.
npx -y skills add owl-listener/designer-skills --skill navigation-patterns --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
juliusbrussee/caveman
mattpocock/skills
shadcn/improve
obra/superpowers
forrestchang/andrej-karpathy-skills
vercel-labs/skills