A practical bridge between AI image generation and Godot's asset pipeline. This automates the full workflow: generate sprites through DALL-E, Replicate, or fal.ai, process them into proper game assets, pack sprite sheets, and create Godot import configs. The prompting guides for pixel art versus painterly styles are genuinely helpful, and the batch generation with JSON specs makes creating animation frames less tedious. It won't replace a real pixel artist for polished work, but for prototyping, placeholder art, or indie projects where you're doing everything yourself, it's a solid time saver. Requires Deno and at least one API key.
npx -y skills add jwynia/agent-skills --skill godot-asset-generator --agent claude-codeInstalls into .claude/skills of the current project.
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sickn33/antigravity-awesome-skills
moizibnyousaf/ai-agent-skills
github/awesome-copilot