A proper CLI wrapper for Godot that lets you manipulate projects, scenes, and scripts from the command line instead of the editor GUI. You can create scenes, add nodes, run GDScript validation, trigger exports, and even execute inline code or full scripts. Everything supports JSON output mode, which is exactly what you need for agent workflows. The interactive REPL is a nice touch for experimentation. If you're building automation around Godot projects or want Claude to help manage game assets and scenes programmatically, this gives you the headless control you need. Requires Godot 4.x already installed.
npx -y skills add hkuds/cli-anything --skill cli-anything-godot --agent claude-codeInstalls into .claude/skills of the current project.
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sentry/dev
degausai/wonda
github/awesome-copilot
insforge/agent-skills
github/awesome-copilot
breaking-brake/cc-wf-studio