This breaks down animation timing into practical frameworks you can actually use. It covers the frame rate foundations (1-2 frames for impacts, 8-12 for natural movement), timing categories from physical to theatrical, and domain-specific ranges like UI (100-200ms for responsive interactions, 300-500ms for complex transitions). The timing contrast principle is the most useful bit: fast only feels fast against slow, and held poses create emphasis. It gives you a starting heuristic of 200-300ms for standard interactions, then adjust based on mass, distance, and importance. The domain applications section translates animation theory into concrete millisecond ranges for buttons, modals, and transitions.
npx -y skills add dylantarre/animation-principles --skill timing-principle-mastery --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
leonxlnx/taste-skill
supercent-io/skills-template
supercent-io/skills-template