This skill helps you create animations and interfaces that people actually want to watch. It's built around the idea that appeal isn't prettiness but magnetic presence, whether you're designing a villain or a loading spinner. The core formula multiplies clarity, distinctiveness, consistency, and polish. You'll use it when you're working on character personalities, micro-interactions, onboarding flows, or any motion that needs to feel polished rather than technically correct but flat. The practical tests are solid: if you can't describe the personality, or if seeing it twice feels annoying instead of satisfying, you're missing appeal. Heavy influence from Pixar and Apple's approach to motion design.
npx -y skills add dylantarre/animation-principles --skill appeal-mastery --agent claude-codeInstalls into .claude/skills of the current project.
Select a file.
leonxlnx/taste-skill
supercent-io/skills-template
supercent-io/skills-template