Coordinates a four-person narrative pipeline to build story content, world lore, and narrative-driven level layouts. You describe the narrative beat (boss cutscene, faction intro, tutorial dialogue), and it runs narrative-director for vision and arc placement, then spins up writer, world-builder, and level-designer in parallel to draft dialogue, update lore entries, and place environmental storytelling triggers. Each phase gate presents options you approve before moving forward. It handles three review modes: full stops at every director checkpoint, lean skips non-critical gates, solo runs the whole thing uninterrupted. Includes a localization-lead pass to flag i18n issues before strings go to translation. Best for teams who want structured narrative handoffs without losing creative iteration space.
npx -y skills add donchitos/claude-code-game-studios --skill team-narrative --agent claude-codeInstalls into .claude/skills of the current project.
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