Brings Godot 4 project intelligence directly into Claude through 38 specialized tools covering spatial analysis, code structure, and dependency mapping. Hooks into your Godot project to trace signals, analyze scene hierarchies, check refactoring impact, and map node relationships without leaving your conversation. The Pro tier unlocks the full analysis suite (dependency graphs, spatial mapping, signal flow tracing), while community mode gives you preview access to see what's available. Install via pip or drop the addon directly into your Godot project. Useful when you're navigating large Godot codebases, planning refactors, or need to understand how scenes and scripts interconnect without manually grep-ing through project files.
Intelligent MCP server for Godot 4. Spatial intelligence, code analysis, and 38 tools.
Version: 0.5.13 Repository: https://github.com/salvo10f/godotiq
pip install godotiq==0.5.13
For AI clients, no manual install is required. Use uvx in your MCP config so the
client auto-installs GodotIQ on first use:
{
"mcpServers": {
"godotiq": {
"command": "uvx",
"args": ["godotiq"],
"env": {
"GODOTIQ_PROJECT_ROOT": "/path/to/your/godot/project"
}
}
}
}
For Pro, add "GODOTIQ_LICENSE_KEY": "YOUR_POLAR_LICENSE_KEY" to the same env
block. Do not wrap uvx with the Unix-only env command; this config works on
Windows, macOS, and Linux.
Install the Godot addon into a project:
uvx godotiq install-addon /path/to/your/godot/project
Or clone and install the Godot addon directly from godot-addon/addons/godotiq/.
The full suite of analysis tools (dependency graphs, impact checks, scene/spatial mapping, signal/flow tracing) ships as an optional Pro bundle. Community mode shows rich previews of every Pro tool so you can see what you'd unlock before upgrading.
Upgrade to Pro: https://godotiq.com/pro
Pro activation uses a signed-receipt model — no network I/O on the hot path once activated. Commerce is powered by polar.sh.
MIT — see LICENSE.
GODOTIQ_PROJECT_ROOT*Path to your Godot project root
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