Brings Blockbench's 3D modeling capabilities into your AI workflow by running an HTTP server directly from the Blockbench desktop app via a plugin. Once installed, it exposes your active models, elements, and project state through the Model Context Protocol, letting Claude or other MCP clients read and manipulate your 3D scenes programmatically. You'll configure a local endpoint (default localhost:3000) that works with Claude Desktop, VS Code, Cline, and other clients. Useful if you're generating procedural geometry, batch editing models, or want conversational access to Blockbench operations without clicking through menus. The setup requires loading the plugin URL in Blockbench and pointing your MCP client at the local server endpoint.
https://github.com/user-attachments/assets/ab1b7e63-b6f0-4d5b-85ab-79d328de31db
Open the desktop version of Blockbench, go to File > Plugins and click the "Load Plugin from URL" and paste in this URL:
https://jasonjgardner.github.io/blockbench-mcp-plugin/mcp.js
Configure the MCP server under Blockbench settings: Settings > General > MCP Server Port and MCP Server Endpoint
The following examples use the default values of :3000/bb-mcp
npx mcp-add --type http --url "http://localhost:3000/bb-mcp" --scope project
.vscode/mcp.json
{
"servers": {
"blockbench": {
"url": "http://localhost:3000/bb-mcp",
"type": "http"
}
}
}
claude_desktop_config.json
{
"mcpServers": {
"blockbench": {
"command": "npx",
"args": ["mcp-remote", "http://localhost:3000/bb-mcp"]
}
}
}
claude mcp add blockbench --transport http http://localhost:3000/bb-mcp
{
"mcpServers": {
"blockbench": {
"serverUrl": "http://localhost:3000/bb-mcp"
}
}
}
cline_mcp_settings.json
{
"mcpServers": {
"blockbench": {
"url": "http://localhost:3000/bb-mcp",
"type": "streamableHttp",
"disabled": false,
"autoApprove": []
}
}
}
uvx ollmcp -u http://localhost:3000/bb-mcp
Recommended: jonigl/mcp-client-for-ollama
opencode mcp add
See sample project for prompt examples.
Use Agent Skills to orchestrate tool usage.
See CONTRIBUTING.md for detailed instructions on setting up the development environment and how to add new tools, resources, and prompts.